Creating Walk-throughs for Unity with Enlighten Using 3ds Max

The Unity engine provides designers with a powerful and unique tool-set. This course will teach you the best practices when using Unity with 3ds Max. Software required: Unity 5, 3ds Max 2009, Photoshop CS3.
Course info
Level
Advanced
Updated
January 4, 2017
Duration
5h 0m
Table of contents
Description
Course info
Level
Advanced
Updated
January 4, 2017
Duration
5h 0m
Description

Many designers do not take advantage of Unity's rapid interactive visualization potential, due to the engines initial steep learning curve. The Unity engine provides designers with a unique and powerful tool-set to produce high quality visualizations. In this course, Creating Walk-throughs for Unity with Enlighten Using 3ds Max, you'll learn the skills you need to create high-quality real-time ready visualizations that can be deployed cross-platform using Unity. First, you'll learn how to prepare 3ds Max content ready for Unity. Next, you'll assemble Unity projects and scenes. Then, you'll discover how to get the most out of Unity in terms of visual quality. Finally, you'll cover some deployment basics to help get you underway with client presentations and content delivery. By the end of this course, you'll have a solid understanding on how to produce interactive visualizations inside the Unity engine. Software required: Unity 5, 3ds Max 2009, Photoshop CS3.

About the author
About the author

Michael Calver is a designer and CG Expert who has a proven ability to deliver varied, high-profile projects to large-scale and world-leading organizations.

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Transcript
Transcript

Hi everyone, my name is Michael Calver and welcome to my course Creating Architectural Visualization in Unity 5 using 3ds Max and Enlighten. I am a Senior Technologist at the TS Catapult as well as a 3D Designer at Red Bull Racing & Technology.

The Unity engine provides designers with a powerful and unique toolset. This course will cover the best practises with using Unity with 3ds Max, however other 3D packages can also be used whilst following the course.

Some of the major topics that we will cover include:

  1. How to get the most out of the Unity engine
  2. Best practises when working with Unity
  3. PBR Material creation
  4. Using Geomerics Enlighten to create stunning results
  5. Content optimisation and content deployment
By the end of the course you will have a solid understanding of how to use Unity to produce high quality and interactive visualisations inside the Unity engine ready for your end client.

Before beginning the course you should be familiar with 3D modelling and rendering.

From here you should feel comfortable diving into Unity courses on:
  1. Animation
  2. Scripting
  3. Environment creation
  4. And, Asset Creation for a Real Time graphics engine
I hope you値l join me in this journey to learn Unity with the Creating Architectural Visualization in Unity 5 using 3ds Max and Enlighten course, at topwallpaper.