Description
Course info
Rating
(31)
Level
Beginner
Updated
May 5, 2017
Duration
2h 4m
Description

Have you ever wondered how to get started making a game from scratch? In this course, Game Prototyping in Unity, you'll learn just that, covering all of the steps needed to build a playable prototype. First, you'll explore how to create a simple level layout in Unity using whiteboxing techniques. Next, you'll learn how to add art, sounds, and lighting to bring the level to life. Finally, you'll discover how to add functionality and player feedback using simple scripts in C# to create a playable experience. When you're finished with this course, you'll be able to bring your game ideas to fruition using prototyping techniques and the Unity game engine. Software required: Unity.

About the author
About the author

MJ is a game developer and experienced designer, who's passionate about using games to create a better future.

Transcript
Transcript

Hi everyone, my name is MJ Johns and welcome to my course Game Prototyping in Unity.

I am a Game Developer and Founder at Astire Games.

Game Prototyping is an important early step in game development that lets you explore ideas for gameplay before going into full production on a game.

This course is an overview of the basic steps needed in order to create a playable prototype.

Some of the major topics that we will cover include:

  1. Building a layout using whiteboxing techniques
  2. Importing art and sound assets to use in the scene
  3. Creating a custom character controller
  4. Adding simple scripts for gameplay mechanics
  5. Creating a User Interface including a start screen and a Heads Up Display
By the end this course, you’ll know how to create a functioning prototype in Unity as a playable experience complete with visuals, interactions, and player feedback.

Before beginning the course you should be familiar with the basics of navigating in Unity.

I hope you’ll join me on this journey to learn prototyping with the Game Prototyping in Unity course, at topwallpaper.